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home/VP Glossary/Real-Time Engine/Real-time composite

Real-time composite

Layering the live camera feed with foreground/background digital elements viewed live through a monitor on-set. The digital elements could consist of pre-rendered/captured 2D media or real-time rendered 3D assets playing back on a display surface (LED / Projection), a live broadcast or live-keyed against Green / Blue screen. The Live Composite provides a dynamic, interactive view on-set to aid with framing digital elements with practical set/talent and can be used in editorial as a temporary or final in-camera composite.

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Real-Time Engine
  • Real-time composite
  • Atmospheric
  • Avatar
  • Baked lighting
  • Camera calibration
  • Cinematic
  • Cutscene
  • Decimation
  • Digital human
  • Digital asset
  • Final pixel
  • Frames per second
  • Frustum
  • Frustum culling
  • Global Illumination
  • Head-up display (HUD)
  • IES Profile
  • Interactive lighting
  • Level of detail (LOD)
  • Machine learning
  • Map
  • Optimization
  • Performance
  • Quality assurance
  • Real-time engine
  • Real-time rendering
  • Scene assembly
  • Global Illumination (GI)
  • Three-dimensional space
  • Virtual camera (Vcam)
  • USD (Universal Scene Description)
  • Virtual green screen
  • Virtual lighting
Categories
  • Action Design/Stuntvis
  • Animation
  • Cinematography
  • Directing
  • Editorial
  • Performance Capture
  • Producing
  • Production Design/Art Direction
  • Real-Time Engine
  • Role
  • Systems Integration
  • Tracking
  • Virtual Production
  • VFX
  • Volume Operations

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